#ifndef __GE_VERTEXSHADER_H__
#define __GE_VERTEXSHADER_H__

#include "GE_Base.h"
namespace Syp
{
class SYPAPI VertexShader : public Shader
{
public:	
	VertexShader(const String& filename);
	void compileShader();	
private:
	~VertexShader(){};
	
	
};
}
#endif //__GE_VERTEXSHADER_H__

